ACE3/addons/realisticnames/compat_explosives/config.cpp

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#include "script_component.hpp"
class CfgPatches {
class SUBADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {QUOTE(ADDON), "ace_explosives"};
skipWhenMissingDependencies = 1;
author = ECSTRING(common,ACETeam);
authors[] = {};
url = ECSTRING(main,URL);
VERSION_CONFIG;
// this prevents any patched class from requiring this addon
addonRootClass = "A3_Characters_F";
};
};
#include "CfgMagazines.hpp"
#include "CfgVehicles.hpp"