ACE3/addons/common/functions/fnc_setName.sqf

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/*
* Author: commy2
*
* Sets the name variable of the object. Used to prevent issues with the name command.
*
* Argument:
* 0: Object (Object)
*
* Return value:
* Nothing.
*/
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#include "script_component.hpp"
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private ["_name"];
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PARAMS_1(_unit);
if (isNull _unit || {!alive _unit}) exitWith {};
if (_unit isKindOf "CAManBase") then {
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_name = [name _unit, true] call FUNC(sanitizeString);
//if (_name != _unit getVariable ["ACE_Name", ""]) then {
_unit setVariable ["ACE_Name", _name, true];
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//};
};