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47 lines
1.3 KiB
Plaintext
47 lines
1.3 KiB
Plaintext
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#include "script_component.hpp"
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#include "..\defines.hpp"
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/*
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* Author: mharis001
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* Clears all items from current category in 3DEN attribute.
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*
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* Arguments:
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* 0: Attribute controls group <CONTROL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [CONTROL] call ace_arsenal_fnc_attributeClear
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*
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* Public: No
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*/
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params ["_controlsGroup"];
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private _category = lbCurSel (_controlsGroup controlsGroupCtrl IDC_ATTRIBUTE_CATEGORY) - 1;
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private _attributeValue = uiNamespace getVariable [QGVAR(attributeValue), [[], 0]];
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TRACE_1("Handling clear button",_category);
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// Remove all if no specific category
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if (_category == -1) then {
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_attributeValue set [0, []];
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} else {
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// Find category items and remove from list
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private _configItems = +(uiNamespace getVariable [QGVAR(configItems), []]);
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private _categoryItems = switch (true) do {
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case (_category < 3): {
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_configItems select 0 select _category;
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};
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case (_category < 7): {
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_configItems select 1 select (_category - 3);
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};
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default {
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_configItems select (_category - 5);
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};
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};
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_attributeValue set [0, (_attributeValue select 0) - _categoryItems];
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};
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// Refresh the list after clear
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[_controlsGroup] call FUNC(attributeAddItems);
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