ACE3/docs/wiki/framework/missionmodules-framework.md

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---
layout: wiki
title: Mission Modules Framework
description: Explains how to configure the mission modules.
group: framework
order: 5
parent: wiki
mod: ace
version:
major: 3
minor: 0
patch: 0
---
## 1. Ambient Sounds
Used for ambient sounds loop (synced in multiplayer). Can be configured using a mission module.
This module randomizes the time when the sound file is played and the position where the sound file is played (if "Follow Players" is set to No).
`Minimal Distance` and `Maximal Distance` influence the position from where the sound file is played. Setting both values to 0 forces the module to play the sound from where it was placed in the editor.
`Minimal Delay` and `Maximal Delay` work in a similar fashion but are used to randomize when the sound file is played. Setting both values to 0 plays the sound from mission start.