ACE3/addons/explosives/functions/fnc_setSpeedDial.sqf

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/*
* Author: Garth 'L-H' de Wet
* Sets the speed dial for the UI.
*
* Arguments:
* 0: Whether to increase or decrease speed dial index <BOOL>
*
* Return Value:
* None
*
* Example:
* [true] call ACE_explosives_fnc_setSpeedDial; // increase
* [false] call ACE_explosives_fnc_setSpeedDial; // decrease
*
* Public: No
*/
#include "script_component.hpp"
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private ["_speedDial", "_amount"];
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_speedDial = ace_player getVariable [QGVAR(SpeedDial), []];
if (count _speedDial == 0) exitWith {};
_amount = if((_this select 0))then{1}else{-1};
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GVAR(CurrentSpeedDial) = (GVAR(CurrentSpeedDial) + _amount + count _speedDial) mod (count _speedDial);
ctrlSetText [1400,(_speedDial select GVAR(CurrentSpeedDial)) select 1];
ctrlSetText [1401,(_speedDial select GVAR(CurrentSpeedDial)) select 0];