2015-01-13 03:23:14 +00:00
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#include "script_component.hpp"
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2015-01-11 16:42:31 +00:00
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2015-01-13 03:23:14 +00:00
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {"ACE_SpareBarrel"};
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requiredVersion = 0.60;
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requiredAddons[] = {ACE_Core, ACE_Interaction};
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version = "0.95";
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versionStr = "0.95";
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versionAr[] = {0,95,0};
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author[] = {"commy2", "KoffeinFlummi", "CAA-Picard"};
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authorUrl = "https://github.com/commy2/";
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2015-01-11 16:42:31 +00:00
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};
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};
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2015-01-13 03:23:14 +00:00
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#include "CfgEventHandlers.hpp"
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2015-01-11 16:42:31 +00:00
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2015-01-13 03:23:14 +00:00
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class ACE_Core_Default_Keys {
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class clearJam {
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displayName = "$STR_ACE_Overheating_UnjamWeapon";
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2015-01-13 03:30:39 +00:00
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condition = QUOTE( [_player] call EFUNC(common,canUseWeapon) && {currentWeapon _player in (_player getVariable [QUOTE(QGVAR(jammedWeapons)), []])} );
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2015-01-13 03:23:14 +00:00
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statement = QUOTE( [_player, currentMuzzle _player, false] call FUNC(clearJam); );
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key = 19;
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shift = 1;
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control = 0;
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alt = 0;
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2015-01-11 16:42:31 +00:00
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};
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};
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2015-01-13 03:23:14 +00:00
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#include "CfgSounds.hpp"
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2015-01-11 16:42:31 +00:00
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2015-01-13 03:23:14 +00:00
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#include "CfgVehicles.hpp"
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2015-01-11 16:42:31 +00:00
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2015-01-13 03:23:14 +00:00
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#include "CfgWeapons.hpp"
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