ACE3/addons/interact_menu/functions/fnc_keyUpSelfAction.sqf

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/*
* Author: NouberNou
* Handle self action key up
*
* Argument:
* None
*
* Return value:
* true <BOOL>
*
* Public: No
*/
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#include "script_component.hpp"
GVAR(keyDownSelfAction) = false;
if(GVAR(actionSelected)) then {
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this = GVAR(selectedTarget);
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_player = ACE_Player;
_target = GVAR(selectedTarget);
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[GVAR(selectedTarget), player] call GVAR(selectedAction);
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};
GVAR(expanded) = false;
GVAR(lastPath) = [];
GVAR(menuDepthPath) = [];
GVAR(vecLineMap) = [];
true