ACE3/addons/tacticalladder/CfgVehicles.hpp

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class CfgVehicles {
class Man;
class CAManBase: Man {
class ACE_SelfActions {
class ACE_TacticalLadders {
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displayName = CSTRING(Deploy);
condition = QUOTE((backpack ACE_player) == QUOTE(QUOTE(ACE_TacticalLadder_Pack)));
statement = QUOTE(call FUNC(deployTL));
exceptions[] = {};
showDisabled = 1;
priority = 4;
};
};
};
class Bag_Base;
class ACE_TacticalLadder_Pack: Bag_Base {
scope = 2;
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displayName = CSTRING(DisplayName);
descriptionShort = "";
model = PATHTOF(data\ace_tacticalladder_pack.p3d);
picture = PATHTOF(UI\ace_tactical_ladder_pack_ca.paa);
maximumLoad = 0;
mass = 50;
};
class House;
class ACE_Tactical_Ladder: House {
XEH_ENABLED;
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displayName = CSTRING(DisplayName);
class DestructionEffects {};
model = PATHTOF(data\ace_tacticalladder.p3d);
animated = 1;
autocenter = 0;
featureSize = 12;
ladders[] = {{"start","end"}};
class AnimationSources {
class rotate {
source = "user";
animPeriod = 1e-007;
};
class extract_1 {
source = "user";
animPeriod = 1e-007;
};
class extract_2: extract_1 {};
class extract_3: extract_1 {};
class extract_4: extract_1 {};
class extract_5: extract_1 {};
class extract_6: extract_1 {};
class extract_7: extract_1 {};
class extract_8: extract_1 {};
class extract_9: extract_1 {};
class extract_10: extract_1 {};
class extract_11: extract_1 {};
};
class ACE_Actions {
class ACE_MainActions {
selection = "roadway";
distance = 5;
condition = "true";
class ACE_PickUp {
selection = "";
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displayName = CSTRING(Pickup);
distance = 4;
condition = QUOTE((backpack ACE_player) == '');
statement = QUOTE([ARR_2(_target,_player)] call FUNC(pickupTL));
showDisabled = 0;
exceptions[] = {};
priority = 5;
};
class ACE_Position {
selection = "";
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displayName = CSTRING(Position);
distance = 4;
condition = "true";
statement = QUOTE([ARR_2(_target,_player)] call FUNC(positionTL));
showDisabled = 0;
exceptions[] = {};
priority = 5;
};
};
};
};
};