ACE3/TO_MERGE/cse/sys_medical/equipment/data/bodybagItem.rvmat

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ambient[]={1.000000,1.000000,1.000000,1.000000};
diffuse[]={1.000000,1.000000,1.000000,1.000000};
forcedDiffuse[]={0.000000,0.000000,0.000000,0.000000};
emmisive[]={0.000000,0.000000,0.000000,1.000000};
specular[]={1.000000,1.000000,1.000000,1.000000};
specularPower=20.000000;
PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
texture="cse\cse_sys_medical\equipment\data\bodybagItem_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1.000000,0.000000,0.000000};
up[]={0.000000,1.000000,0.000000};
dir[]={0.000000,0.000000,0.000000};
pos[]={0.000000,0.000000,0.000000};
};
};
class Stage2
{
texture="cse\cse_sys_medical\equipment\data\bodybagItem_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={1.000000,0.000000,0.000000};
up[]={0.000000,1.000000,0.000000};
dir[]={0.000000,0.000000,0.000000};
pos[]={0.000000,0.000000,0.000000};
};
};