ACE3/addons/laser/initKeybinds.sqf

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["ACE3 Equipment", QGVAR(LaserCodeUp), localize "STR_ACE_laser_laserCodeUp",
{
if( EGVAR(laser_selfdesignate,active)
||
{ (currentWeapon ACE_player) == "Laserdesignator" && (call CBA_fnc_getFoV) select 1 > 5 } // If laserdesignator & FOV, we are in scope.
||
{ [ACE_player] call FUNC(unitTurretCanLockLaser) }
) then {
[] call FUNC(keyLaserCodeUp);
};
},
{false},
[16, [false, true, true]], false, 0] call CBA_fnc_addKeybind; // (ALT+CTRL+Q)
["ACE3 Equipment", QGVAR(LaserCodeDown), localize "STR_ACE_laser_laserCodeDown",
{
if( EGVAR(laser_selfdesignate,active)
||
{ (currentWeapon ACE_player) == "Laserdesignator" && (call CBA_fnc_getFoV) select 1 > 5 } // If laserdesignator & FOV, we are in scope.
||
{ [ACE_player] call FUNC(unitTurretCanLockLaser) }
) then {
[] call FUNC(keyLaserCodeDown);
};
},
{false},
[18, [true, true, true]], false, 0] call CBA_fnc_addKeybind; // (ALT+CTRL+E)