ACE3/addons/maverick/CfgWeapons.hpp

49 lines
1.5 KiB
C++
Raw Normal View History

class CfgWeapons {
class LauncherCore;
class RocketPods : LauncherCore {};
class weapon_AGM_65Launcher : RocketPods{};
class MissileLauncher : LauncherCore {};
class Missile_AGM_02_Plane_CAS_01_F : MissileLauncher {};
class GVAR(L_Launcher) : weapon_AGM_65Launcher {
author = "xrufix";
displayname = CSTRING(L);
magazines[] = {
QGVAR(L_magazine_x1),
QGVAR(L_pylonmissile_x1),
QGVAR(L_pylonmissile_x2),
QGVAR(L_pylonRack_1Rnd),
QGVAR(L_PylonRack_3Rnd),
QGVAR(L_PylonRack_x1),
QGVAR(L_PylonRack_x2)
};
weaponLockDelay = 0.1;
weaponLockSystem = 0;
EGVAR(laser,canSelect) = 1; // can ace_laser lock (allows switching laser code)
EGVAR(laser,showHud) = 1; // show attack profile / lock on hud
GVAR(enabled) = 1;
};
class GVAR(L_Launcher_Plane) : Missile_AGM_02_Plane_CAS_01_F {
author = "xrufix";
displayname = CSTRING(L);
magazines[] = {
QGVAR(L_magazine_x1),
QGVAR(L_pylonmissile_x1),
QGVAR(L_pylonmissile_x2),
QGVAR(L_pylonRack_1Rnd),
QGVAR(L_PylonRack_3Rnd),
QGVAR(L_PylonRack_x1),
QGVAR(L_PylonRack_x2)
};
weaponLockDelay = 0.1;
weaponLockSystem = 0;
EGVAR(laser,canSelect) = 1; // can ace_laser lock (allows switching laser code)
EGVAR(laser,showHud) = 1; // show attack profile / lock on hud
GVAR(enabled) = 1;
};
};