2015-05-14 18:59:25 +00:00
|
|
|
class ACE_Settings {
|
|
|
|
//These settings effect gameplay difficutly: defaults will leave the mortar the same as vanilla
|
|
|
|
class GVAR(airResistanceEnabled) {
|
2016-03-08 07:17:40 +00:00
|
|
|
displayName = CSTRING(airResistanceEnabled_DisplayName);
|
|
|
|
description = CSTRING(airResistanceEnabled_Description);
|
2015-05-14 18:59:25 +00:00
|
|
|
value = 0;
|
|
|
|
typeName = "BOOL";
|
|
|
|
isClientSetable = 0;
|
|
|
|
};
|
|
|
|
class GVAR(allowComputerRangefinder) {
|
2016-03-08 07:17:40 +00:00
|
|
|
displayName = CSTRING(allowComputerRangefinder_DisplayName);
|
|
|
|
description = CSTRING(allowComputerRangefinder_Description);
|
2015-05-14 18:59:25 +00:00
|
|
|
value = 1;
|
|
|
|
typeName = "BOOL";
|
|
|
|
isClientSetable = 0;
|
|
|
|
};
|
|
|
|
class GVAR(allowCompass) {
|
2016-03-08 07:17:40 +00:00
|
|
|
displayName = CSTRING(allowCompass_DisplayName);
|
|
|
|
description = CSTRING(allowCompass_Description);
|
2015-05-14 18:59:25 +00:00
|
|
|
value = 1;
|
|
|
|
typeName = "BOOL";
|
|
|
|
isClientSetable = 0;
|
|
|
|
};
|
2015-12-17 10:00:46 +00:00
|
|
|
class GVAR(useAmmoHandling) {
|
2016-03-08 07:17:40 +00:00
|
|
|
displayName = CSTRING(useAmmoHandling_DisplayName);
|
|
|
|
description = CSTRING(useAmmoHandling_Description);
|
2015-12-17 10:00:46 +00:00
|
|
|
value = 0;
|
|
|
|
typeName = "BOOL";
|
|
|
|
isClientSetable = 0;
|
|
|
|
};
|
2015-05-14 18:59:25 +00:00
|
|
|
};
|