ACE3/addons/rearm/functions/fnc_isSource.sqf

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#include "script_component.hpp"
/*
* Author: shukari
* Returns if vehicle or object is a rearm source.
*
* Arguments:
* 0: target <OBJECT>
* 1: check for vanilla rearm vehicle <BOOL> (default: false)
*
* Return Value:
* None
*
* Example:
* [cursorObject] call ace_rearm_fnc_isSource
*
* Public: Yes
*/
params [
["_target", objNull, [objNull]],
["_testVanillaRearm", false, [false]]
];
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if ((_target getVariable [QGVAR(currentSupply), 0]) < 0) exitWith {false};
private _vehCfg = configOf _target;
private _vanillaCargoConfig = getNumber (_vehCfg >> "transportAmmo");
private _rearmCargoConfig = getNumber (_vehCfg >> QGVAR(defaultSupply));
private _supplyVehicle = _target getVariable [QGVAR(isSupplyVehicle), false];
_rearmCargoConfig > 0 || {_supplyVehicle} || {_testVanillaRearm && _vanillaCargoConfig > 0}