2015-01-11 16:42:31 +00:00
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/*
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* Author: commy2
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*
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* Handle the take event. Add a dummy magazine if a disposable rocket launcher is taken.
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*
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* Argument:
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* Input from "Take" eventhandler
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*
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* Return value:
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* Nothing
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*/
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2015-01-13 19:12:37 +00:00
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#include "script_component.hpp"
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2015-01-11 16:42:31 +00:00
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private ["_unit", "_launcher", "_config"];
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_unit = _this select 0;
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2015-01-13 22:53:48 +00:00
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_launcher = secondaryWeapon _unit;
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systemChat format ["Take %1 - %2", _unit, _launcher];
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if (!local _unit) exitWith {};
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2015-01-11 16:42:31 +00:00
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_config = configFile >> "CfgWeapons" >> _launcher;
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2015-01-13 19:12:37 +00:00
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if (isClass _config && {getText (_config >> "ACE_UsedTube") != ""} && {getNumber (_config >> "ACE_isUsedLauncher") != 1} && {count secondaryWeaponMagazine _unit == 0}) then {
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2015-01-11 16:42:31 +00:00
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private ["_magazine", "_isLauncherSelected"];
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_magazine = getArray (_config >> "magazines") select 0;
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_isLauncherSelected = currentWeapon _unit == _launcher;
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_unit removeMagazines _magazine;
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if (backpack _unit == "") then {
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_unit addBackpack "Bag_Base";
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_unit addMagazine _magazine;
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_unit addWeapon _launcher;
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removeBackpack _unit;
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} else {
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_unit addMagazine _magazine;
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_unit addWeapon _launcher;
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};
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if (_isLauncherSelected) then {
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_unit selectWeapon _launcher;
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};
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};
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