ACE3/addons/explosives/functions/fnc_setPosition.sqf

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/*
Name: ACE_Explosives_fnc_SetPos
Author(s):
Garth de Wet (LH)
Description:
Sets the Dir and pitch
Parameters:
0: OBJECT - Object
1: NUMBER - Direction
2: NUMBER - Pitch
Returns:
Nothing
Example:
[_explosive, 150, 90] call ACE_Explosives_fnc_SetPos;
*/
#include "script_component.hpp"
private "_ex";
_ex=_this select 0;
_ex setDir (_this select 1);
if ((_this select 2) != 0) then {
[_ex, _this select 2, 0] call CALLSTACK(BIS_fnc_setPitchBank);
};
//_ex setVectorUp (surfaceNormal _pos);