ACE3/addons/fcs/functions/fnc_canUseFCS.sqf

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/*
* Author: commy2
*
* Called from config. Returns true if the player is a gunner and the players current vehicle has a FCS.
*
* Argument:
* Nothing
*
* Return value:
* Boolean (Bool)
*/
#include "script_component.hpp"
_player == gunner _vehicle
&& {getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(Enabled)) == 1}
&& {cameraView == "GUNNER"}