2015-01-11 16:42:31 +00:00
|
|
|
/*
|
2015-01-14 01:57:15 +00:00
|
|
|
Name: ACE_SwitchUnits_fnc_initPlayer
|
2015-01-11 16:42:31 +00:00
|
|
|
|
|
|
|
Author(s):
|
|
|
|
bux578
|
|
|
|
|
|
|
|
Description:
|
|
|
|
Initializes the player
|
|
|
|
|
|
|
|
Parameters:
|
|
|
|
0: OBJECT - player
|
|
|
|
1: ARRAY<OBJECT> - Array containing selected sides
|
|
|
|
|
|
|
|
Returns:
|
|
|
|
VOID
|
|
|
|
*/
|
|
|
|
|
2015-01-12 14:47:22 +00:00
|
|
|
#include "script_component.hpp"
|
|
|
|
|
2015-01-11 16:42:31 +00:00
|
|
|
private ["_playerUnit", "_sides"];
|
|
|
|
|
|
|
|
_playerUnit = _this select 0;
|
|
|
|
_sides = _this select 1;
|
|
|
|
|
|
|
|
if (vehicle _playerUnit == _playerUnit) then {
|
|
|
|
|
2015-01-12 14:47:22 +00:00
|
|
|
[_sides] call FUNC(markAiOnMap);
|
2015-01-11 16:42:31 +00:00
|
|
|
|
2015-01-12 14:47:22 +00:00
|
|
|
_playerUnit setVariable [QGVAR(IsPlayerUnit), true];
|
2015-01-11 16:42:31 +00:00
|
|
|
_playerUnit allowDamage false;
|
|
|
|
|
2015-01-12 14:47:22 +00:00
|
|
|
GVAR(OriginalUnit) = _playerUnit;
|
2015-01-13 05:14:27 +00:00
|
|
|
GVAR(OriginalName) = [_playerUnit] call EFUNC(common,getName);
|
2015-01-12 14:47:22 +00:00
|
|
|
GVAR(OriginalGroup) = group _playerUnit;
|
2015-01-11 16:42:31 +00:00
|
|
|
|
|
|
|
// remove all starting gear of a player
|
|
|
|
removeAllWeapons _playerUnit;
|
|
|
|
removeGoggles _playerUnit;
|
|
|
|
removeHeadgear _playerUnit;
|
|
|
|
removeVest _playerUnit;
|
|
|
|
removeAllAssignedItems _playerUnit;
|
|
|
|
clearAllItemsFromBackpack _playerUnit;
|
|
|
|
removeBackpack _playerUnit;
|
|
|
|
_playerUnit linkItem "ItemMap";
|
|
|
|
removeUniform _playerUnit;
|
|
|
|
|
2015-01-13 05:14:27 +00:00
|
|
|
[_playerUnit, "ACE_SwitchUnits", true] call EFUNC(common,setForceWalkStatus);
|
2015-01-11 16:42:31 +00:00
|
|
|
|
2015-01-13 05:14:27 +00:00
|
|
|
[_playerUnit, _sides] call FUNC(addMapFunction);
|
2015-01-11 16:42:31 +00:00
|
|
|
};
|