ACE3/addons/minedetector/functions/fnc_canDisconnectHeadphones.sqf

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/*
* Author: esteldunedain
* Check if headphones can be disconnected from the mine detector
*
* Arguments:
* None
*
* Return Value:
* Can be disconnected <BOOL>
*
* Example:
* [] call ace_minedetector_fnc_canDisconnectHeadphones
*
* Public: No
*/
#include "script_component.hpp"
(ACE_player getVariable [QGVAR(isUsingHeadphones), false]) &&
{[ACE_player] call FUNC(hasDetector)};