mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
45 lines
1.6 KiB
Plaintext
45 lines
1.6 KiB
Plaintext
|
/*
|
||
|
Name: AGM_Explosives_fnc_AddClacker
|
||
|
|
||
|
Author(s):
|
||
|
Garth de Wet (LH)
|
||
|
|
||
|
Description:
|
||
|
Adds an explosive as a clacker item to the passed unit if the unit has a AGM_Clacker item.
|
||
|
|
||
|
Parameters:
|
||
|
0: OBJECT - unit
|
||
|
1: OBJECT - Explosive
|
||
|
2: STRING - Magazine
|
||
|
3: ARRAY - Extra vars
|
||
|
|
||
|
Returns:
|
||
|
Nothing
|
||
|
|
||
|
Example:
|
||
|
[_unit, _explosive, "SatchelCharge_Remote_Mag", [ConfigFile >> "CfgAGM_Triggers" >> "Command"]] call AGM_Explosives_fnc_AddClacker;
|
||
|
*/
|
||
|
private ["_unit", "_explosive", "_clacker", "_config", "_magazineClass", "_requiredItems", "_hasRequired"];
|
||
|
_unit = _this select 0;
|
||
|
_explosive = _this select 1;
|
||
|
_magazineClass = _this select 2;
|
||
|
// Config is the last item in the list of passed in items.
|
||
|
_config = (_this select 3) select (count (_this select 3) - 1);
|
||
|
|
||
|
_requiredItems = getArray(_config >> "requires");
|
||
|
_hasRequired = true;
|
||
|
_detonators = [AGM_player] call AGM_Explosives_fnc_getDetonators;
|
||
|
{
|
||
|
if !(_x in _detonators) exitWith{
|
||
|
_hasRequired = false;
|
||
|
};
|
||
|
} count _requiredItems;
|
||
|
|
||
|
if !(_hasRequired) exitWith {};
|
||
|
_config = ConfigFile >> "CfgMagazines" >> _magazineClass >> "AGM_Triggers" >> configName _config;
|
||
|
|
||
|
_clacker = _unit getVariable ["AGM_Clacker", []];
|
||
|
AGM_Explosives_PlacedCount = AGM_Explosives_PlacedCount + 1;
|
||
|
_clacker pushBack [_explosive, getNumber(_config >> "FuseTime"), format [localize "STR_AGM_Explosives_DetonateCode", AGM_Explosives_PlacedCount], _magazineClass, configName ((_this select 3) select (count (_this select 3) - 1))];
|
||
|
_unit setVariable ["AGM_Clacker", _clacker, true];
|
||
|
_unit sideChat format [localize "STR_AGM_Explosives_DetonateCode", AGM_Explosives_PlacedCount];
|