ACE3/addons/core/NoVoice.hpp

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class RadioProtocolBase {
class Words;
};
class ACE_RadioProtocolNoRadio: RadioProtocolBase {
class CuratorWaypointPlaced;
class CuratorWaypointPlacedAttack;
class CuratorObjectPlaced;
class curatorObjectDestroyed;
class curatorModuleCAS;
class SentFireNoTarget_1;
class SentSupportRequestRGCASBombing;
class SentNoTargetDefault;
class SentEngageNoTargetDefault;
class SentFireNoTargetDefault;
class SentAttackNoTargetDefault;
class SentEnemyDetectedMedium;
class SentEnemyDetectedLong;
class SentEnemyDetectedDangerClose;
class SentEnemyDetectedClose;
class SentEnemyDetectedVeryLong;
class SentIsLeaderDefault;
class SentCommandCompletedDefault;
class SentFireReadyDefault;
class SentCommandFailedDefault;
class SentDestinationUnreacheableDefault;
class SentObjectDestroyedDefault;
class SentObjectDestroyedUnknownDefault;
class SentClearDefault;
class SentRepeatCommandDefault;
class SentWhereAreYouDefault;
class SentReportStatusDefault;
class SentNotifyAttackDefault;
class SentNotifyAttackSubgroupDefault;
class SentConfirmMoveDefault;
class SentConfirmAttackDefault;
class SentConfirmOtherDefault;
class SentUnitKilledDefault;
class SentHealthCriticalDefault;
class SentHealthNormalDefault;
class SentReturnToFormationDefault;
class SentLooseFormationDefault;
class SentCmdFollowMeDefault;
class SelectCmdMoveSentenceClose;
class SelectCmdMoveSentenceVeryClose;
class SelectCmdMoveSentenceFar;
class SentEnemyDetectedMediumStealth;
class SentSupportConfirmDefault;
class SelectCmdMoveSentenceClose_1;
class SelectCmdMoveSentenceVeryClose_1;
class SelectCmdMoveSentenceFar_1;
class SentSupportRequestRGCASHelicopter;
class SentSupportRequestRGSupplyDrop;
class SentSupportRequestRGUAV;
class SentSupportRequestRGArty;
class SentSupportRequestRGTransport;
class SentRequestAcknowledgedSGCASBombing;
class SentRequestAcknowledgedSGCASHelicopter;
class SentRequestAcknowledgedSGSupplyDrop;
class SentRequestAcknowledgedSGUAV;
class SentRequestAcknowledgedSGArty;
class SentRequestAcknowledgedTransport;
class SentUnitDestroyedHQCASBombing;
class SentUnitDestroyedHQCASHelicopter;
class SentUnitDestroyedHQSupplyDrop;
class SentUnitDestroyedHQUAV;
class SentUnitDestroyedHQArty;
class SentUnitDestroyedHQTransport;
class SentRequestAccomplishedSGCASBombing;
class SentRequestAccomplishedSGCASHelicopter;
class SentRequestAccomplishedSGSupplyDrop;
class SentRequestAccomplishedSGUAV;
class SentRequestAccomplishedSGArty;
class SentRequestAccomplishedSGTransport;
class SentSupportAddedDuringMission;
class SentArtySGSupportRoundsComplete;
class SentTransportSGWelcomeAboard;
class SentTransportSGLZCoordinatesSelected;
class SelectCmdMoveSentenceLocation;
class SelectCmdMoveSentenceMedium;
class SentEnemyDetectedLongStealth;
class SentEnemyDetectedDangerCloseStealth;
class SentEnemyDetectedCloseStealth;
class SentEnemyDetectedVeryLongStealth;
class SentEngageDefault;
class SelectCmdMoveSentenceLocation_1;
class SelectCmdMoveSentenceMedium_1;
class SentBehaviourSafeDefault;
class SentBehaviourAwareDefault;
class SentBehaviourCombatDefault;
class SentOpenFireDefault;
class SentCeaseFireInsideGroupDefault;
class SentCeaseFireDefault;
class SentEngageStealth;
class SentFireNoTargetStealth;
class SentAttackNoTargetStealth;
class SentNoTargetStealth;
class SentEngageNoTargetStealth;
class SelectCmdMoveSentenceCloseStealth;
class SelectCmdMoveSentenceVeryCloseStealth;
class SelectCmdMoveSentenceFarStealth;
class SelectCmdMoveSentenceLocationStealth;
class SelectCmdMoveSentenceMediumStealth;
class SentReturnToFormationStealth;
class SentLooseFormationStealth;
class SentCmdFollowMeStealth;
class SentOpenFireStealth;
class SentCeaseFireInsideGroupStealth;
class SentBehaviourSafeStealth;
class SentBehaviourAwareStealth;
class SentBehaviourCombatStealth;
class SentSupportConfirmStealth;
class SentCommandFailedStealth;
class SentObjectDestroyedStealth;
class SentObjectDestroyedUnknownStealth;
class SentCommandCompletedStealth;
class SentFireReadyStealth;
class SentIsLeaderStealth;
class SentDestinationUnreacheableStealth;
class SentClearStealth;
class SentRepeatCommandStealth;
class SentWhereAreYouStealth;
class SentReportStatusStealth;
class SentNotifyAttackStealth;
class SentNotifyAttackSubgroupStealth;
class SentConfirmMoveStealth;
class SentConfirmAttackStealth;
class SentConfirmOtherStealth;
class SentUnitKilledStealth;
class SentHealthCriticalStealth;
class SentHealthNormalStealth;
class SentGenReinforcementsConfirmed;
class SentGenReinforcementsRejected;
class SentGenReinforcementsArrived;
class SentGenLeavingAO;
class SentGenTime;
class SentGenLosing;
class SentGenLost;
class SentGenComplete;
class SentGenCmdSeize;
class SentGenCmdDefend;
class SentGenCmdRTB;
class SentGenCmdTargetNeutralize;
class SentGenCmdTargetProtect;
class SentGenCmdTargetEscort;
class SentGenCmdTargetFind;
class SentGenIncoming;
class SentGenBaseUnlockRespawn;
class SentGenBaseUnlockVehicle;
class SentGenBaseSideFriendlyWEST;
class SentFXBreathingSlow;
class SentFXBreathingFast;
class SentFXHit;
class SentFXDeath;
class SentFXHurt;
class SentFXEffort;
class SentFXDrowning;
class SentCeaseFireDefault_1;
class SentGenBaseSideFriendlyEAST;
class SentGenBaseSideFriendlyGUER;
class SentGenBaseSideEnemyWEST;
class SentGenBaseSideEnemyEAST;
class SentGenBaseSideEnemyGUER;
class SentTargetDefault;
class SentTargetStealth;
class Dummy;
class Words: Words {
grid_zero[] = {};
grid_one[] = {};
grid_two[] = {};
grid_three[] = {};
grid_four[] = {};
grid_five[] = {};
grid_six[] = {};
grid_seven[] = {};
grid_eight[] = {};
grid_nine[] = {};
grid_zero_2[] = {};
grid_one_2[] = {};
grid_two_2[] = {};
grid_three_2[] = {};
grid_four_2[] = {};
grid_five_2[] = {};
grid_six_2[] = {};
grid_seven_2[] = {};
grid_eight_2[] = {};
grid_nine_2[] = {};
grid_zero_3[] = {};
grid_one_3[] = {};
grid_two_3[] = {};
grid_three_3[] = {};
grid_four_3[] = {};
grid_five_3[] = {};
grid_six_3[] = {};
grid_seven_3[] = {};
grid_eight_3[] = {};
grid_nine_3[] = {};
Ready[] = {};
Waiting[] = {};
StandingBy[] = {};
/*IAmReady[] = {};
ReadyForOrders[] = {};
AwaitingOrders[] = {};*/
};
};
class CfgVoice {
class ACE_NoVoice {
author = "$STR_ACE_Core_ACETeam";
protocol = "ACE_RadioProtocolNoRadio";
variants[] = {1};
directories[] = {"",""};
identityTypes[] = {"Default"};
scope = 2;
voiceType = "";
icon = "\a3\Ui_f\data\Map\Markers\Flags\nato_ca.paa";
displayName = "$STR_ACE_Core_NoVoice";
};
};
class CfgVoiceTypes {
class ACE_NoVoice {
name = "$STR_ACE_Core_NoVoice";
voices[] = {"ACE_NoVoice","ACE_NoVoice","ACE_NoVoice"};
preview = "ACE_NoVoice";
alternative = "";
};
};