ACE3/addons/common/functions/fnc_translateToWeaponSpace.sqf

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2015-05-14 22:12:40 +00:00
#include "script_component.hpp"
private["_matrix", "_object", "_offset", "_origin", "_out", "_xVec", "_y", "_yVec", "_z", "_zVec"];
_object = _this select 0;
_origin = getPosASL _object;
_matrix = _this select 1;
_xVec = _matrix select 0;
_yVec = _matrix select 1;
_zVec = _matrix select 2;
_offset = _this select 2;
_offset = _offset vectorDiff _origin;
_x = _offset select 0;
_y = _offset select 1;
_z = _offset select 2;
_out = [
((_xVec select 0)*_x) + ((_xVec select 1)*_y) + ((_xVec select 2)*_z),
((_yVec select 0)*_x) + ((_yVec select 1)*_y) + ((_yVec select 2)*_z),
((_zVec select 0)*_x) + ((_zVec select 1)*_y) + ((_zVec select 2)*_z)
];
_out;