2015-01-11 16:42:31 +00:00
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/*
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* Author: commy2
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2015-09-21 11:08:10 +00:00
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* Get players viewing direction and slope.
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2015-01-11 16:42:31 +00:00
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*
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2015-09-21 11:08:10 +00:00
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* Arguments:
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* None
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2015-01-12 04:02:33 +00:00
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*
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2015-09-21 11:08:10 +00:00
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* Return Value:
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* 0: Azimuth <NUMBER>
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* 1: Inclination <NUMBER>
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2015-01-12 04:02:33 +00:00
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*
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2017-06-08 13:31:51 +00:00
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* Example:
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* [] call ace_common_fnc_getTargetAzimuthAndInclination
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*
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2015-09-21 11:08:10 +00:00
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* Public: Yes
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2015-01-11 16:42:31 +00:00
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*/
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2015-01-13 19:56:02 +00:00
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#include "script_component.hpp"
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2015-01-11 16:42:31 +00:00
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2015-12-12 15:48:54 +00:00
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private _position = ATLToASL positionCameraToWorld [0, 0, 0];
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private _direction = ATLToASL positionCameraToWorld [0, 0, 1];
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2015-01-11 16:42:31 +00:00
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2015-12-12 15:48:54 +00:00
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private _azimuth = ((_direction select 0) - (_position select 0)) atan2 ((_direction select 1) - (_position select 1));
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private _inclination = asin ((_direction select 2) - (_position select 2));
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2015-01-11 16:42:31 +00:00
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if (_azimuth < 0) then {_azimuth = _azimuth + 360};
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[_azimuth, _inclination]
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