ACE3/addons/medical/functions/fnc_getHeartRateChange.sqf

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#include "script_component.hpp"
/*
* Author: Glowbal
* Get the change in the heart rate. Used for the vitals calculations. Calculated in one seconds.
*
* Arguments:
* 0: The Unit <OBJECT>
*
* Return Value:
* Change in heart Rate <NUMBER>
*
* Example:
* [bob] call ACE_medical_fnc_getHeartRateChange
*
* Public: No
*/
#define HEART_RATE_MODIFIER 0.02
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params ["_unit"];
private _hrIncrease = 0;
if (!(_unit getVariable [QGVAR(inCardiacArrest),false])) then {
private _heartRate = _unit getVariable [QGVAR(heartRate), 80];
private _bloodLoss = [_unit] call FUNC(getBloodLoss);
private _adjustment = _unit getVariable [QGVAR(heartRateAdjustments), []];
{
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_x params ["_values", "_time", "_callBack"];
if (abs _values > 0) then {
if (_time <= 0) then {
_time = 1;
};
private _change = (_values / _time);
_hrIncrease = _hrIncrease + _change;
if ( (_time - 1) <= 0) then {
_time = 0;
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_adjustment set [_forEachIndex, ObjNull];
[_unit] call _callBack;
} else {
_time = _time - 1;
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_adjustment set [_forEachIndex, [_values - _change, _time]];
};
} else {
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_adjustment set [_forEachIndex, ObjNull];
[_unit] call _callBack;
};
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} forEach _adjustment;
_adjustment = _adjustment - [ObjNull];
_unit setVariable [QGVAR(heartRateAdjustments), _adjustment];
private _bloodVolume = _unit getVariable [QGVAR(bloodVolume), 100];
if (_bloodVolume > 75) then {
if (_bloodLoss > 0.0) then {
if (_bloodLoss < 0.5) then {
if (_heartRate < 126) then {
_hrIncrease = _hrIncrease + 0.05;
};
} else {
if (_bloodLoss < 1) then {
if (_heartRate < 161) then {
_hrIncrease = _hrIncrease + 0.1;
};
} else {
if (_heartRate < 220) then {
_hrIncrease = _hrIncrease + 0.15;
};
};
};
} else {
// Stabalize it
if (_heartRate < (60 + round(random(10)))) then {
_hrIncrease = _hrIncrease + HEART_RATE_MODIFIER;
} else {
if (_heartRate > (77 + round(random(10)))) then {
_hrIncrease = _hrIncrease - HEART_RATE_MODIFIER;
};
};
};
} else {
_hrIncrease = _hrIncrease - HEART_RATE_MODIFIER;
};
};
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_hrIncrease