ACE3/addons/tripod/functions/fnc_pickup.sqf

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#include "script_component.hpp"
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/*
* Author: Rocko, Ruthberg
* Pick up tripod
*
* Arguments:
* 0: unit <OBJECT>
* 1: tripod <OBJECT>
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*
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* Return Value:
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* None
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*
* Example:
* [ACE_player, tripod] call ace_tripod_fnc_pickup
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*
* Public: No
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*/
params ["_unit", "_tripod"];
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if (stance _unit == "STAND") then {
[_unit, "AmovPercMstpSrasWrflDnon_diary"] call EFUNC(common,doAnimation);
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};
[{
params ["_unit", "_tripod"];
if (isNull _tripod) exitWith {};
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deleteVehicle _tripod;
[_unit, "ACE_Tripod"] call EFUNC(common,addToInventory);
}, [_unit, _tripod], 1] call CBA_fnc_waitAndExecute;