ACE3/docs/_includes/dependencies_list.md

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{% if include.component == "advanced_ballistics" %}
`ace_ballistics`, `ace_weather`
{% endif %}
{% if include.component == "advanced_fatigue" %}
`ace_common`
{% endif %}
{% if include.component == "advanced_throwing" %}
`ace_common`, `ace_weaponselect`
{% endif %}
{% if include.component == "ai" %}
`ace_common`
{% endif %}
{% if include.component == "aircraft" %}
`ace_common`
{% endif %}
{% if include.component == "apl" %}
`ace_main`
{% endif %}
{% if include.component == "atragmx" %}
`ACE_Advanced_Ballistics`, `ACE_common`, `ACE_weather`
{% endif %}
{% if include.component == "attach" %}
`ace_interaction`
{% endif %}
{% if include.component == "backpacks" %}
`ace_common`
{% endif %}
{% if include.component == "ballistics" %}
`ace_common`
{% endif %}
{% if include.component == "captives" %}
`ACE_Interaction`
{% endif %}
{% if include.component == "cargo" %}
`ace_interaction`
{% endif %}
{% if include.component == "chemlights" %}
`ace_common`
{% endif %}
{% if include.component == "common" %}
`ace_main`, `ace_modules`
{% endif %}
{% if include.component == "concertina_wire" %}
`ace_apl`, `ace_interaction`
{% endif %}
{% if include.component == "cookoff" %}
`ace_common`
{% endif %}
{% if include.component == "dagr" %}
`ace_weather`
{% endif %}
{% if include.component == "disarming" %}
`ACE_Interaction`
{% endif %}
{% if include.component == "disposable" %}
`ace_common`
{% endif %}
{% if include.component == "dogtags" %}
`ace_interaction`
{% endif %}
{% if include.component == "dragging" %}
`ace_interaction`
{% endif %}
{% if include.component == "explosives" %}
`ace_interaction`
{% endif %}
{% if include.component == "fastroping" %}
`ace_interaction`
{% endif %}
{% if include.component == "fcs" %}
`ace_interaction`
{% endif %}
{% if include.component == "finger" %}
`ace_common`
{% endif %}
{% if include.component == "flashlights" %}
`ace_interaction`
{% endif %}
{% if include.component == "flashsuppressors" %}
`ace_common`
{% endif %}
{% if include.component == "fonts" %}
`ace_main`
{% endif %}
{% if include.component == "frag" %}
`ace_common`
{% endif %}
{% if include.component == "gestures" %}
`ace_interact_menu`
{% endif %}
{% if include.component == "gforces" %}
`ace_common`
{% endif %}
{% if include.component == "goggles" %}
`ace_common`
{% endif %}
{% if include.component == "grenades" %}
`ace_common`
{% endif %}
{% if include.component == "gunbag" %}
`ace_interaction`, `ace_movement`
{% endif %}
{% if include.component == "hearing" %}
`ace_interaction`
{% endif %}
{% if include.component == "hitreactions" %}
`ace_common`
{% endif %}
{% if include.component == "huntir" %}
`ace_common`
{% endif %}
{% if include.component == "interact_menu" %}
`ace_common`
{% endif %}
{% if include.component == "interaction" %}
`ace_interact_menu`
{% endif %}
{% if include.component == "inventory" %}
`ace_common`
{% endif %}
{% if include.component == "javelin" %}
`ace_main`, `ace_common`, `ace_missileguidance`
{% endif %}
{% if include.component == "kestrel4500" %}
`ACE_common`, `ACE_weather`
{% endif %}
{% if include.component == "laser" %}
`ace_common`
{% endif %}
{% if include.component == "laserpointer" %}
`ace_common`
{% endif %}
{% if include.component == "logistics_uavbattery" %}
`ace_interaction`
{% endif %}
{% if include.component == "logistics_wirecutter" %}
`ace_interaction`
{% endif %}
{% if include.component == "magazinerepack" %}
`ace_interaction`
{% endif %}
{% if include.component == "map" %}
`ace_interaction`
{% endif %}
{% if include.component == "map_gestures" %}
`ace_common`
{% endif %}
{% if include.component == "maptools" %}
`ace_interaction`
{% endif %}
{% if include.component == "markers" %}
`ace_common`
{% endif %}
{% if include.component == "medical" %}
`ace_interaction`, `ace_apl`
{% endif %}
{% if include.component == "medical_ai" %}
`ace_medical`
{% endif %}
{% if include.component == "medical_blood" %}
`ace_main`
{% endif %}
{% if include.component == "medical_menu" %}
`ace_medical`
{% endif %}
{% if include.component == "microdagr" %}
`ace_common`
{% endif %}
{% if include.component == "minedetector" %}
`ace_explosives`
{% endif %}
{% if include.component == "missileguidance" %}
`ace_laser`
{% endif %}
{% if include.component == "missionmodules" %}
`ace_common`
{% endif %}
{% if include.component == "mk6mortar" %}
`ace_interaction`
{% endif %}
{% if include.component == "modules" %}
`ace_main`
{% endif %}
{% if include.component == "movement" %}
`ace_common`
{% endif %}
{% if include.component == "mx2a" %}
`ace_apl`
{% endif %}
{% if include.component == "nametags" %}
`ace_interaction`
{% endif %}
{% if include.component == "nightvision" %}
`ace_common`
{% endif %}
{% if include.component == "noidle" %}
`ace_common`
{% endif %}
{% if include.component == "noradio" %}
`ace_common`
{% endif %}
{% if include.component == "norearm" %}
`ace_common`
{% endif %}
{% if include.component == "optics" %}
`ace_common`
{% endif %}
{% if include.component == "optionsmenu" %}
`ace_common`
{% endif %}
{% if include.component == "overheating" %}
`ace_interaction`
{% endif %}
{% if include.component == "overpressure" %}
`ace_common`
{% endif %}
{% if include.component == "parachute" %}
`ace_common`
{% endif %}
{% if include.component == "rangecard" %}
`ACE_Advanced_Ballistics`, `ace_scopes`
{% endif %}
{% if include.component == "realisticnames" %}
`ace_common`
{% endif %}
{% if include.component == "realisticweights" %}
`ace_common`
{% endif %}
{% if include.component == "rearm" %}
`ace_interaction`
{% endif %}
{% if include.component == "recoil" %}
`ace_common`
{% endif %}
{% if include.component == "refuel" %}
`ace_interaction`
{% endif %}
{% if include.component == "reload" %}
`ace_interaction`
{% endif %}
{% if include.component == "reloadlaunchers" %}
`ace_interaction`
{% endif %}
{% if include.component == "repair" %}
`ace_interaction`
{% endif %}
{% if include.component == "respawn" %}
`ace_common`
{% endif %}
{% if include.component == "safemode" %}
`ace_common`
{% endif %}
{% if include.component == "sandbag" %}
`ace_interaction`
{% endif %}
{% if include.component == "scopes" %}
`ace_common`
{% endif %}
{% if include.component == "slideshow" %}
`ace_common`
{% endif %}
{% if include.component == "smallarms" %}
`ace_common`
{% endif %}
{% if include.component == "spectator" %}
`ace_common`
{% endif %}
{% if include.component == "spottingscope" %}
`ace_apl`, `ace_interaction`
{% endif %}
{% if include.component == "switchunits" %}
`ace_common`
{% endif %}
{% if include.component == "tacticalladder" %}
`ace_apl`, `ace_interaction`
{% endif %}
{% if include.component == "tagging" %}
`ace_interaction`
{% endif %}
{% if include.component == "thermals" %}
`ace_common`
{% endif %}
{% if include.component == "trenches" %}
`ace_interaction`
{% endif %}
{% if include.component == "tripod" %}
`ace_interaction`
{% endif %}
{% if include.component == "ui" %}
`ace_common`
{% endif %}
{% if include.component == "vector" %}
`ace_common`
{% endif %}
{% if include.component == "vehiclelock" %}
`ace_interaction`
{% endif %}
{% if include.component == "vehicles" %}
`ace_common`
{% endif %}
{% if include.component == "viewdistance" %}
`ace_common`
{% endif %}
{% if include.component == "weaponselect" %}
`ace_common`
{% endif %}
{% if include.component == "weather" %}
`ace_common`
{% endif %}
{% if include.component == "winddeflection" %}
`ace_weather`
{% endif %}
{% if include.component == "yardage450" %}
`ace_apl`, `ace_laser`
{% endif %}
{% if include.component == "zeus" %}
`ace_common`
{% endif %}
{% if include.component == "compat_adr_97" %}
`A3_Weapons_F_Mod`
{% endif %}
{% if include.component == "compat_r3f" %}
`r3f_armes_c`, `r3f_armes`, `r3f_acc`
{% endif %}
{% if include.component == "compat_rh_acc" %}
`RH_acc`
{% endif %}
{% if include.component == "compat_rh_de" %}
`RH_de_cfg`
{% endif %}
{% if include.component == "compat_rh_m4" %}
`RH_m4_cfg`
{% endif %}
{% if include.component == "compat_rh_pdw" %}
`RH_PDW`
{% endif %}
{% if include.component == "compat_rhs_afrf3" %}
`ace_rearm`, `ace_refuel`, `ace_repair`, `rhs_c_weapons`, `rhs_c_troops`, `rhs_c_bmd`, `rhs_c_bmp`, `rhs_c_bmp3`, `rhs_c_a2port_armor`, `rhs_c_btr`, `rhs_c_sprut`, `rhs_c_t72`, `rhs_c_tanks`, `rhs_c_a2port_air`, `rhs_c_a2port_car`, `rhs_c_cars`, `rhs_c_trucks`, `rhs_c_2s3`, `rhs_c_rva`, `rhs_c_heavyweapons`
{% endif %}
{% if include.component == "compat_rhs_gref3" %}
`rhsgref_main`, `rhsgref_c_weapons`
{% endif %}
{% if include.component == "compat_rhs_usf3" %}
`ace_javelin`, `ace_rearm`, `ace_refuel`, `ace_repair`, `rhsusf_c_weapons`, `rhsusf_c_troops`, `rhsusf_c_m1a1`, `rhsusf_c_m1a2`, `RHS_US_A2_AirImport`, `rhsusf_c_m109`, `rhsusf_c_HEMTT_A4`, `rhsusf_c_hmmwv`, `rhsusf_c_rg33`, `rhsusf_c_fmtv`, `rhsusf_c_m113`, `RHS_US_A2Port_Armor`, `rhsusf_c_melb`
{% endif %}
{% if include.component == "compat_rksl_pm_ii" %}
`RKSL_PMII`
{% endif %}
{% if include.component == "compat_sma3_iansky" %}
`iansky_opt`
{% endif %}
{% if include.component == "noactionmenu" %}
`ace_common`
{% endif %}
{% if include.component == "nocrosshair" %}
`ace_common`
{% endif %}
{% if include.component == "nouniformrestrictions" %}
`ace_common`
{% endif %}
{% if include.component == "particles" %}
`ace_common`
{% endif %}
{% if include.component == "server" %}
`ace_common`
{% endif %}
{% if include.component == "tracers" %}
`ace_ballistics`
{% endif %}