ACE3/addons/repair/functions/fnc_moduleAssignRepairVehicle.sqf

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2015-08-15 13:49:41 +00:00
/*
* Author: Glowbal
* Assign an repair vehicle
*
* Arguments:
* 0: The module logic <LOGIC>
* 1: units <ARRAY>
* 2: activated <BOOL>
*
* Return Value:
* None <NIL>
*
* Public: No
*/
#include "script_component.hpp"
params ["_logic"];
if (!isNull _logic) then {
private ["_list", "_setting"];
_list = _logic getVariable ["EnableList",""];
_setting = _logic getVariable ["role",0];
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[_list, "ACE_isRepairVehicle", _setting, true] call EFUNC(common,assignObjectsInList);
[synchronizedObjects _logic, "ACE_isRepairVehicle", _setting, true] call EFUNC(common,assignObjectsInList);
};
true