2015-01-16 23:21:47 +00:00
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/**
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* fn_setCaptiveSwitch.sqf
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* @Descr: Register a unit as captive for the unconscious state
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* @Author: Glowbal
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*
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* @Arguments: [unit OBJECT, setCaptive BOOL]
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* @Return: BOOL True if unit is put as set captive, otherwise false
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* @PublicAPI: false
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*/
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#include "script_component.hpp"
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private ["_unit", "_captiveSwitch", "_setCaptive"];
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_unit = [_this, 0, objNull, [objNull]] call BIS_fnc_Param;
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_setCaptive = [_this, 1, false, [false]] call BIS_fnc_Param;
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_captiveSwitch = true;
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if (_setCaptive) then {
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if (captive _unit) then {
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_captiveSwitch = false;
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} else {
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_unit setCaptive true;
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};
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} else {
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2015-01-17 12:54:44 +00:00
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if (captive _unit) then {
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2015-01-16 23:21:47 +00:00
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_unit setCaptive false;
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} else {
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2015-01-17 12:54:44 +00:00
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_captiveSwitch = false;
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2015-01-16 23:21:47 +00:00
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};
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};
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_captiveSwitch
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