2017-09-10 19:43:03 +00:00
|
|
|
/*
|
|
|
|
* Author: Dystopian
|
|
|
|
* PFH while nozzle is in hands.
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
* 0: Unit <OBJECT>
|
|
|
|
* 1: Nozzle <OBJECT>
|
|
|
|
*
|
|
|
|
* Return Value:
|
|
|
|
* None
|
|
|
|
*
|
|
|
|
* Example:
|
|
|
|
* [player, nozzle] call ace_refuel_fnc_startNozzleInHandsPFH
|
|
|
|
*
|
|
|
|
* Public: No
|
|
|
|
*/
|
|
|
|
#include "script_component.hpp"
|
|
|
|
|
|
|
|
#define DROP_NOZZLE [_unit, _nozzle] call FUNC(dropNozzle);
|
|
|
|
#define UNHOLSTER_WEAPON \
|
|
|
|
_unit selectWeapon (_unit getVariable QGVAR(selectedWeaponOnRefuel)); \
|
|
|
|
_unit setVariable [QGVAR(selectedWeaponOnRefuel), nil];
|
|
|
|
#define END_PFH \
|
|
|
|
_unit setVariable [QGVAR(hint), nil]; \
|
|
|
|
call EFUNC(interaction,hideMouseHint); \
|
|
|
|
[_unit, "forceWalk", "ACE_refuel", false] call EFUNC(common,statusEffect_set); \
|
2017-12-07 17:26:21 +00:00
|
|
|
[_unit, "blockThrow", "ACE_refuel", false] call EFUNC(common,statusEffect_set); \
|
2017-09-10 19:43:03 +00:00
|
|
|
[_idPFH] call CBA_fnc_removePerFrameHandler;
|
|
|
|
|
|
|
|
params ["_unit", "_nozzle"];
|
|
|
|
TRACE_2("start",_unit,_nozzle);
|
|
|
|
|
|
|
|
[{
|
|
|
|
params ["_args", "_idPFH"];
|
|
|
|
_args params ["_unit", "_nozzle"];
|
|
|
|
|
|
|
|
if !(
|
|
|
|
alive _unit
|
2017-10-01 18:38:11 +00:00
|
|
|
&& {"" isEqualTo currentWeapon _unit || {_unit call EFUNC(common,isSwimming)}}
|
2017-09-10 19:43:03 +00:00
|
|
|
&& {[_unit, objNull, [INTERACT_EXCEPTIONS, "notOnMap"]] call EFUNC(common,canInteractWith)}
|
|
|
|
&& {!("unconscious" isEqualTo toLower animationState _unit)}
|
|
|
|
&& {!(_unit getVariable ["ACE_isUnconscious", false])}
|
|
|
|
) exitWith {
|
|
|
|
TRACE_3("stop dead/weapon/interact/uncon",_unit,alive _unit,currentWeapon _unit);
|
|
|
|
DROP_NOZZLE
|
|
|
|
_unit setVariable [QGVAR(selectedWeaponOnRefuel), nil];
|
|
|
|
END_PFH
|
|
|
|
};
|
|
|
|
|
|
|
|
// check drop from external events
|
|
|
|
if (isNull (_unit getVariable [QGVAR(nozzle), objNull])) exitWith {
|
|
|
|
TRACE_2("stop drop",_unit,_nozzle);
|
|
|
|
UNHOLSTER_WEAPON
|
|
|
|
END_PFH
|
|
|
|
};
|
|
|
|
|
|
|
|
private _source = _nozzle getVariable [QGVAR(source), objNull];
|
|
|
|
if !(alive _source) exitWith {
|
|
|
|
TRACE_3("stop source",_unit,_nozzle,_source);
|
|
|
|
DROP_NOZZLE
|
|
|
|
private _rope = _nozzle getVariable [QGVAR(rope), objNull];
|
|
|
|
if !(isNull _rope) then {
|
|
|
|
ropeDestroy _rope;
|
|
|
|
};
|
|
|
|
private _helper = _nozzle getVariable [QGVAR(helper), objNull];
|
|
|
|
if !(isNull _helper) then {
|
|
|
|
deleteVehicle _helper;
|
|
|
|
};
|
|
|
|
deleteVehicle _nozzle;
|
|
|
|
UNHOLSTER_WEAPON
|
|
|
|
END_PFH
|
|
|
|
};
|
|
|
|
|
|
|
|
if !(_unit == vehicle _unit && {_unit isEqualTo ACE_player}) exitWith {
|
|
|
|
TRACE_1("stop vehicle/player",_unit,vehicle _unit);
|
|
|
|
DROP_NOZZLE
|
|
|
|
UNHOLSTER_WEAPON
|
|
|
|
END_PFH
|
|
|
|
};
|
|
|
|
|
|
|
|
// check hoseLength < distance
|
|
|
|
if (
|
|
|
|
!(_nozzle getVariable [QGVAR(jerryCan), false])
|
|
|
|
&& {((_source getVariable [QGVAR(hoseLength), GVAR(hoseLength)]) - 2) < _unit distance (_source modelToWorld (_nozzle getVariable QGVAR(attachPos)))}
|
|
|
|
) exitWith {
|
|
|
|
TRACE_1("stop length",_unit);
|
|
|
|
DROP_NOZZLE
|
|
|
|
UNHOLSTER_WEAPON
|
|
|
|
END_PFH
|
|
|
|
[LSTRING(Hint_TooFar), 2, _unit] call EFUNC(common,displayTextStructured);
|
|
|
|
};
|
|
|
|
|
|
|
|
private _hintLMB = "";
|
|
|
|
private _hintRMB = localize ELSTRING(dragging,Drop);
|
|
|
|
|
|
|
|
getCursorObjectParams params ["_cursorObject", "", "_distance"];
|
|
|
|
if (!isNull _cursorObject && {_distance < REFUEL_NOZZLE_ACTION_DISTANCE}) then {
|
|
|
|
if (
|
|
|
|
1 == getNumber (configFile >> "CfgVehicles" >> (typeOf _cursorObject) >> QGVAR(canReceive))
|
|
|
|
&& {isNull (_cursorObject getVariable [QGVAR(nozzle), objNull])}
|
|
|
|
) then {
|
|
|
|
_hintLMB = localize LSTRING(Connect);
|
|
|
|
};
|
|
|
|
if ([_unit, _cursorObject] call FUNC(canReturnNozzle)) then {
|
|
|
|
_hintRMB = localize LSTRING(Return);
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
private _hint = [_hintLMB, _hintRMB];
|
|
|
|
if !(_hint isEqualTo (_unit getVariable [QGVAR(hint), []])) then {
|
|
|
|
_unit setVariable [QGVAR(hint), _hint];
|
|
|
|
_hint call EFUNC(interaction,showMouseHint);
|
|
|
|
};
|
|
|
|
}, 0, [_unit, _nozzle]] call cba_fnc_addPerFrameHandler;
|