ACE3/addons/refuel/functions/fnc_turnOn.sqf

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/*
* Author: GitHawk
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* Turn on a fuel nozzle.
*
* Arguments:
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* 0: Unit <OBJECT>
* 1: Nozzle <OBJECT>
*
* Return Value:
* None
*
* Example:
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* [player, nozzle] call ace_refuel_fnc_turnOn
*
* Public: No
*/
#include "script_component.hpp"
params [["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]]];
_nozzle setVariable [QGVAR(lastTickMissionTime), CBA_missionTime];
_nozzle setVariable [QGVAR(isRefueling), true, true];
[LSTRING(Hint_Started), 1.5, _unit] call EFUNC(common,displayTextStructured);