ACE3/addons/parachute/functions/fnc_storeParachute.sqf

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/*
2015-05-21 12:54:00 +00:00
* Author: joko // Jonas
* Add the Reserve Parachute to Units or Save Backpack if is a Parachute in Unit
*
* Arguments:
* None
*
* Return Value:
* 0: Unit
* 1: getAllGear-Array
*
* Example:
* None
*
* Public: No
*/
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#include "script_component.hpp"
private ["_unit","_backpack"];
_unit = _this select 0;
_backpack = (_this select 1) select 6;
if ((vehicle _unit) isKindOf "ParachuteBase" && backpack _unit == "" && !(_unit getVariable [QGVAR(chuteIsCut),false]) && (_unit getVariable [QGVAR(hasReserve),false])) then {
_unit addBackpackGlobal (_unit getVariable[QGVAR(backpackClass),"ACE_NonSteerableParachute"]);
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} else {
if ([false,true] select (getNumber(configFile >> "CfgVehicles" >> _backpack >> "ace_hasReserveParachute"))) then {
_unit setVariable[QGVAR(backpackClass),getText(configFile >> "CfgVehicles" >> _backpack >> "ace_reserveParachute"),true];
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};
if (!(_unit getVariable [QGVAR(chuteIsCut),false]) && !(animationState _unit == 'para_pilot')) then {
_unit setVariable [QGVAR(hasReserve),[false,true] select (getNumber(configFile >> "CfgVehicles" >> _backpack >> "ace_hasReserveParachute")),true];
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};
};