ACE3/addons/common/functions/fnc_getCaptivityStatus.sqf

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/*
* Author: commy2
* Return the captivity status of an unit.
*
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* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* Captivity Reasons, empty if not captive <ARRAY>
*
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* Public: Yes
*/
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#include "script_component.hpp"
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params ["_unit"];
private _captivityReasons = missionNamespace getVariable ["ACE_captivityReasons", []];
private _unitCaptivityStatus = [captiveNum _unit, count _captivityReasons] call FUNC(binarizeNumber);
private _unitCaptivityReasons = [];
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{
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if (_unitCaptivityStatus select _forEachIndex) then {
_unitCaptivityReasons pushBack _x;
};
} forEach _captivityReasons;
_unitCaptivityReasons