ACE3/TO_MERGE/ace/arty_ammunition/fnc_onDialogClose.sqf

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#include "script_component.hpp"
GVAR(currentCharge) = -1;
GVAR(currentFuze) = "";
GVAR(fuzeTime) = "";
GVAR(currentAmmoCrate) = nil;
GVAR(isDialogOpen) = false;