mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
48 lines
1.4 KiB
Plaintext
48 lines
1.4 KiB
Plaintext
|
/*
|
||
|
* Author: KoffeinFlummi
|
||
|
*
|
||
|
* Checks if a player can adjust his optic in the given way.
|
||
|
*
|
||
|
* Arguments:
|
||
|
* 0: Horizontal adjustment
|
||
|
* 1: Vertical adjustment
|
||
|
*
|
||
|
* Return Value:
|
||
|
* Can adjustment be done? (Bool)
|
||
|
*/
|
||
|
|
||
|
private ["_unit", "_weapons", "_zeroing", "_optic", "_maxHorizontal", "_maxVertical"];
|
||
|
|
||
|
_unit = _this select 0;
|
||
|
|
||
|
_weapons = [
|
||
|
primaryWeapon _unit,
|
||
|
secondaryWeapon _unit,
|
||
|
handgunWeapon _unit
|
||
|
];
|
||
|
|
||
|
if !(currentWeapon _unit in _weapons) exitWith {false};
|
||
|
|
||
|
if (isNil "AGM_Scopes_Adjustment") then {
|
||
|
AGM_Scopes_Adjustment = [[0,0], [0,0], [0,0]];
|
||
|
};
|
||
|
|
||
|
if (isNil "AGM_Scopes_Optics") then {
|
||
|
AGM_Scopes_Optics = ["", "", ""];
|
||
|
};
|
||
|
|
||
|
_zeroing = AGM_Scopes_Adjustment select (_weapons find (currentWeapon _unit));
|
||
|
_zeroX = (_zeroing select 0) + (_this select 1);
|
||
|
_zeroY = (_zeroing select 1) + (_this select 2);
|
||
|
|
||
|
_optic = AGM_Scopes_Optics select (_weapons find (currentWeapon _unit));
|
||
|
_maxHorizontal = getArray (configFile >> "CfgWeapons" >> _optic >> "AGM_ScopeAdjust_Horizontal");
|
||
|
_maxVertical = getArray (configFile >> "CfgWeapons" >> _optic >> "AGM_ScopeAdjust_Vertical");
|
||
|
if ((count _maxHorizontal < 2) or (count _maxVertical < 2)) exitWith {false};
|
||
|
if ((_maxHorizontal isEqualTo [0,0]) or (_maxVertical isEqualTo [0,0])) exitWith {false};
|
||
|
|
||
|
if (_zeroX < _maxHorizontal select 0 or _zeroX > _maxHorizontal select 1) exitWith {false};
|
||
|
if (_zeroY < _maxVertical select 0 or _zeroY > _maxVertical select 1) exitWith {false};
|
||
|
|
||
|
vehicle _unit == _unit
|