ACE3/addons/rangecard/functions/fnc_canCopy.sqf

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#include "script_component.hpp"
/*
* Authors: Ruthberg
* Checks if the target has a copyable range card
*
* Arguments:
* unit <OBJECT>
*
* Return Value:
* canShow <BOOL>
*
* Example:
* [bob] call ace_rangecard_fnc_canCopy
*
* Public: No
*/
((primaryWeapon _this) != "" && [_this] call EFUNC(common,isPlayer) && [_this, "ACE_RangeCard"] call EFUNC(common,hasItem))