2015-04-11 21:40:46 +00:00
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/*
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* Author: Ruthberg
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* Updates all input fields based on the currently selected unit
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*
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* Arguments:
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* Nothing
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*
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* Return Value:
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* Nothing
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*
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* Example:
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* call ace_atragmx_fnc_update_unit_selection
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*
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* Public: No
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*/
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2015-04-06 13:51:59 +00:00
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#include "script_component.hpp"
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2015-04-16 17:52:20 +00:00
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((uiNamespace getVariable "ATragMX_Display") displayCtrl 600) ctrlEnable true;
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((uiNamespace getVariable "ATragMX_Display") displayCtrl 601) ctrlEnable true;
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((uiNamespace getVariable "ATragMX_Display") displayCtrl 602) ctrlEnable true;
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2015-04-06 13:51:59 +00:00
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2015-04-16 17:52:20 +00:00
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((uiNamespace getVariable "ATragMX_Display") displayCtrl 600 + GVAR(currentUnit)) ctrlEnable false;
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2015-04-06 13:51:59 +00:00
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2015-04-06 18:46:33 +00:00
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[] call FUNC(update_gun);
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2015-04-17 22:11:53 +00:00
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[] call FUNC(update_gun_ammo_data);
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2015-04-06 18:46:33 +00:00
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[] call FUNC(update_atmosphere);
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2015-04-17 22:11:53 +00:00
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[] call FUNC(update_atmo_env_data);
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2015-04-06 18:46:33 +00:00
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[] call FUNC(update_target);
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2015-04-17 22:11:53 +00:00
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[] call FUNC(update_target_data);
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2015-04-06 18:46:33 +00:00
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[] call FUNC(update_result);
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