ACE3/addons/map_gestures/functions/fnc_moduleSettings.sqf

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/*
2015-08-10 06:45:43 +00:00
* Author: Dslyecxi, MikeMatrix
* Initializes Settings for the module and transcodes settings to a useable format.
*
* Arguments:
* 0: Logic <LOGIC>
* 1: Units <ARRAY>
* 2: Activated <BOOL>
*
* Return Value:
* None
*
* Example:
* [module, [player], true] call ace_map_gestures_fnc_moduleGroupSettings
*
* Public: No
*/
#include "script_component.hpp"
params ["_logic", "_units", "_activated"];
if (!_activated) exitWith {};
if (!isServer) exitWith {};
[_logic, QGVAR(enabled), "enabled"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(maxRange), "maxRange"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(interval), "interval"] call EFUNC(common,readSettingFromModule);
_defaultLeadColor = call compile ("[" + (_logic getVariable ["defaultLeadColor", ""]) + "]");
if (isNil "_leadColor" || !((typeName _leadColor) isEqualTo "ARRAY") || {count _leadColor != 4}) exitWith {};
[QGVAR(defaultLeadColor), _defaultLeadColor, true, true] call EFUNC(common,setSetting);
_defaultColor = call compile ("[" + (_logic getVariable ["defaultColor", ""]) + "]");
if (isNil "_color" || !((typeName _color) isEqualTo "ARRAY") || {count _color != 4}) exitWith {};
[QGVAR(defaultColor), _defaultColor, true, true] call EFUNC(common,setSetting);