2018-09-17 19:19:29 +00:00
|
|
|
#include "script_component.hpp"
|
2017-08-12 13:25:48 +00:00
|
|
|
/*
|
|
|
|
* Author: Nelson Duarte, SilentSpike
|
|
|
|
* Sets the current camera interest using dummy target.
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
* None
|
|
|
|
*
|
|
|
|
* Return Value:
|
|
|
|
* None
|
|
|
|
*
|
|
|
|
* Example:
|
|
|
|
* [player] call ace_spectator_fnc_cam_setTarget
|
|
|
|
*
|
|
|
|
* Public: No
|
|
|
|
*/
|
|
|
|
#define CAMERA_TARGET_CHANGE_TIME 0.5
|
|
|
|
|
|
|
|
params ["_object"];
|
|
|
|
|
|
|
|
private _camera = GVAR(camera);
|
|
|
|
private _dummy = GVAR(camDummy);
|
|
|
|
private _location = _object worldToModel (_object modelToWorldVisual (_object selectionPosition "Head"));
|
|
|
|
|
|
|
|
if (!isNull _camera && !isNull _dummy) then {
|
|
|
|
_dummy attachTo [vehicle _object, _location];
|
|
|
|
_camera camPrepareTarget _dummy;
|
|
|
|
_camera camCommitPrepared CAMERA_TARGET_CHANGE_TIME;
|
|
|
|
|
|
|
|
GVAR(camhasTarget) = true;
|
|
|
|
};
|