ACE3/addons/switchunits/config.cpp

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#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = 0.60;
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requiredAddons[] = {"ace_main", "ace_common"};
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version = QUOTE(VERSION);
versionStr = QUOTE(VERSION);
versionAr[] = {VERSION_AR};
author[] = {"bux578"};
authorUrl = "https://github.com/bux578/";
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};
};
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
class ACE_Parameters_Numeric {
GVAR(SafeZoneRadius) = 100;
};
class ACE_Parameters_Boolean {
GVAR(EnableSwitchUnits) = 0;
GVAR(SwitchToWest) = 0;
GVAR(SwitchToEast) = 0;
GVAR(SwitchToIndependent) = 0;
GVAR(SwitchToCivilian) = 0;
GVAR(EnableSafeZone) = 1;
};