ACE3/addons/fastroping/data/model.cfg

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class CfgSkeletons {
class Default {
isDiscrete = 1;
skeletonInherit = "";
skeletonBones[] = {};
};
class ace_friesAnchorBar_skeleton: Default {
isDiscrete = 1;
skeletonInherit = "Default";
skeletonBones[] = {
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"barRight", "",
"barLeft", ""
};
};
class ace_friesGantry_skeleton: Default {
isDiscrete = 1;
skeletonInherit = "Default";
skeletonBones[] = {
"gantryRight", "",
"gantryLeft", ""
};
};
};
class CfgModels {
class Default {
sectionsInherit = "";
sections[] = {""};
skeletonName = "";
};
class friesAnchorBar: Default {
skeletonName = "ace_friesAnchorBar_skeleton";
sectionsInherit = "";
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sections[] = {"ropeOriginRight", "ropeOriginLeft"};
class animations {
class extendHookRight {
type = "translation";
source = "";
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selection = "barRight";
axis = "slideAxis";
animPeriod = 0;
minValue = 0;
maxValue = 1;
minPhase = 0;
maxPhase = 1;
offset0 = 0;
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offset1 = 0.45;
};
class extendHookLeft: extendHookRight {
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selection = "barLeft";
offset1 = -0.45;
};
};
};
class friesGantry: Default {
skeletonName = "ace_friesGantry_skeleton";
sectionsInherit = "";
sections[] = {"ropeOriginRight", "ropeOriginLeft"};
class animations {
class adjustWidth {
type = "translation";
source = "";
selection = "gantryRight";
axis = "axisWidth";
animPeriod = 0;
minValue = 0;
maxValue = 1;
offset0 = 0;
offset1 = 10;
};
class rotateGantryLeft {
type = "rotation";
source = "";
selection = "gantryLeft";
axis = "axisRotation";
animPeriod = 0;
minValue = 0;
maxValue = 1;
angle0 = "rad 0";
angle1 = "rad 360";
};
class rotateGantryRight {
type = "rotation";
source = "";
selection = "gantryRight";
axis = "axisRotation";
animPeriod = 0;
minValue = 0;
maxValue = 1;
angle0 = "rad 0";
angle1 = "rad 360";
};
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class hideGantryLeft {
type = "hide";
source = "";
selection = "gantryLeft";
animPeriod = 0;
minValue = 0;
maxValue = 1;
hideValue = 0.99999;
};
class hideGantryRight {
type = "hide";
source = "";
selection = "gantryRight";
animPeriod = 0;
minValue = 0;
maxValue = 1;
hideValue = 0.99999;
};
};
};
class helper: Default {};
};