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class ACE_Settings {
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class GVAR ( changeAllowed ) {
typeName = " BOOL " ;
value = 1 ;
displayName = " Allow View Distance Changing " ;
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description = " Allows clients to be able to change their view distance " ;
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} ;
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class GVAR ( viewDistanceLimit ) {
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typeName = " SCALAR " ;
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value = 11 ; // setting the highest number in the array below means no limit.
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values [ ] = { 0 , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 10 , 11 } ; // correspond to the INDEX values
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displayName = " Change View Distance Limit " ;
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description = " Sets the top limit for all clients " ;
} ;
class GVAR ( newViewDistance ) {
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typeName = " SCALAR " ;
isClientSettable = 1 ;
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value = 0 ; // not sure what to set this to.
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values [ ] = { " 1500 " , " 2000 " , " 2500 " , " 3000 " , " 3500 " , " 4000 " , " 5000 " , " 6000 " , " 7000 " , " 8000 " , " 9000 " , " 10000 " } ; // Values also need to be changed in functions/fnc_returnViewDistanceValue.sqf
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displayName = " Change View Distance " ;
description = " Changes in game view distance " ;
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} ;
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} ;
// To do: include string table style displayName & description.