ACE3/addons/cargo/functions/fnc_handleDestroyed.sqf

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2015-08-10 21:07:47 +00:00
/*
* Author: Glowbal
* Handle object being destroyed
*
* Arguments:
* 0: Object <OBJECT>
*
* Return value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_vehicle"];
_loaded = _vehicle getvariable [QGVAR(loaded), []];
if (count _loaded == 0) exitwith {};
{
// TODO deleteVehicle or just delete vehicle? Do we want to be able to recover destroyed equipment?
deleteVehicle _x;
//_x setDamage 1;
} count _loaded;
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[_vehicle] call FUNC(validateCargoSpace);