ACE3/addons/interaction/functions/fnc_canPardon.sqf

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2015-09-28 15:20:56 +00:00
/*
* Author: commy2
* Checks if the unit can pardon the target.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Target <OBJECT>
*
* Return Value:
* Unit can pardon target <BOOL>
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_target"];
alive _target
&& {rating _target < -2000}
&& {side group _unit == side group _target}