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41 lines
1.1 KiB
Markdown
41 lines
1.1 KiB
Markdown
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---
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layout: wiki
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title: Repair Framework
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description: Explains how to set-up repair system.
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group: framework
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order: 5
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parent: wiki
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mod: ace
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version:
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major: 3
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minor: 3
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patch: 0
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---
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## 1. Object Variables / Configs
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### 1.1 Unit's Repair Training
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- Determines if a unit can repair damaged hitpoints and if so, how much can be restored.
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- Can easily be set via 3den attribute.
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SetVar: `"ACE_IsEngineer"` - number 0 - 2 (can also be true/false)
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- 0 / false: Untrained (by default settings will only be able to replace wheels)
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- 1 / true: Engineer
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- 2: Advanced Engineer (allowing a higher level of repairs, based on settings) (by default settings is the only one with access to full repair)
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### 1.2 Repair Vehicles
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- Allows full repair based on setting `fullRepairLocation` (not enabled by default)
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- Can easily be set via 3den attribute.
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SetVar: `"ACE_isRepairVehicle"` - true or false
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Config: `ace_repair_canRepair` - 0 or 1
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### 1.3 Repair Facilities
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- Allows full repair based on setting `fullRepairLocation` (on by default)
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SetVar: `"ACE_isRepairFacility"` - true or false
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