2015-07-15 03:51:13 +00:00
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class ACE_Settings {
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2016-03-06 14:41:17 +00:00
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class GVAR(allowSelectiveUI) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2016-03-06 14:41:17 +00:00
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};
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2015-10-28 22:23:02 +00:00
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// BASIC
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class GVAR(soldierVehicleWeaponInfo) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-07-15 03:51:13 +00:00
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};
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2015-10-28 22:23:02 +00:00
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class GVAR(vehicleRadar) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(vehicleCompass) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(commandMenu) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(groupBar) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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// ADVANCED
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2016-06-02 12:32:39 +00:00
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// Soldier
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2015-07-15 03:51:13 +00:00
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class GVAR(weaponName) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(weaponNameBackground) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-07-15 03:51:13 +00:00
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};
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2015-10-28 22:23:02 +00:00
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class GVAR(firingMode) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(ammoType) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(ammoCount) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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2015-07-15 03:51:13 +00:00
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class GVAR(magCount) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-07-15 03:51:13 +00:00
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};
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2016-03-06 14:41:17 +00:00
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class GVAR(throwableName) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-07-15 03:51:13 +00:00
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};
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2016-03-06 14:41:17 +00:00
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class GVAR(throwableCount) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-07-15 03:51:13 +00:00
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};
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class GVAR(zeroing) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(weaponLowerInfoBackground) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(stance) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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2016-03-09 17:58:46 +00:00
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class GVAR(staminaBar) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2016-03-09 17:58:46 +00:00
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};
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2015-10-28 22:23:02 +00:00
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2016-06-02 12:32:39 +00:00
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// Gunner
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class GVAR(gunnerWeaponName) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2016-06-02 12:32:39 +00:00
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};
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class GVAR(gunnerWeaponNameBackground) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2016-06-02 12:32:39 +00:00
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};
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class GVAR(gunnerFiringMode) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2016-06-02 12:32:39 +00:00
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};
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class GVAR(gunnerAmmoType) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2016-06-02 12:32:39 +00:00
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};
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class GVAR(gunnerAmmoCount) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2016-06-02 12:32:39 +00:00
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};
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class GVAR(gunnerMagCount) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2016-06-02 12:32:39 +00:00
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};
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class GVAR(gunnerLaunchableName) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2016-06-02 12:32:39 +00:00
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};
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class GVAR(gunnerLaunchableCount) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2016-06-02 12:32:39 +00:00
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};
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class GVAR(gunnerZeroing) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2016-06-02 12:32:39 +00:00
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};
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class GVAR(gunnerWeaponLowerInfoBackground) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2016-06-02 12:32:39 +00:00
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};
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2015-10-28 22:23:02 +00:00
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// Vehicle
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class GVAR(vehicleName) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(vehicleNameBackground) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(vehicleFuelBar) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(vehicleSpeed) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(vehicleAltitude) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(vehicleDamage) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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class GVAR(vehicleInfoBackground) {
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2021-10-11 20:48:30 +00:00
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movedToSQF = 1;
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2015-10-28 22:23:02 +00:00
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};
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2015-07-15 03:51:13 +00:00
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};
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