ACE3/addons/ui/RscInGameUI.hpp

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#define SPEED_INDICATOR_W (IGUI_GRID_STANCE_WAbs / 2)
#define SPEED_INDICATOR_H (IGUI_GRID_STANCE_HAbs / 3.5)
#define SPEED_INDICATOR_Y_OFFSET (IGUI_GRID_STANCE_HAbs / 4.25)
#undef IGUI_GRID_STANCE_X
#undef IGUI_GRID_STANCE_Y
#define ace_IGUI_GRID_STANCE_X (profilenamespace getvariable ['IGUI_GRID_STANCE_X',IGUI_GRID_STANCE_XDef])
#define ace_IGUI_GRID_STANCE_Y (profilenamespace getvariable ['IGUI_GRID_STANCE_Y',IGUI_GRID_STANCE_YDef])
class RscPictureKeepAspect;
class RscInGameUI {
class RscStanceInfo {
controls[] += {QGVAR(speedIndicator)};
class GVAR(speedIndicator): RscPictureKeepAspect {
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(speedIndicator),_this select 0)]);
x = QUOTE(ace_IGUI_GRID_STANCE_X + IGUI_GRID_STANCE_WAbs / 2 - SPEED_INDICATOR_W / 2);
y = QUOTE(ace_IGUI_GRID_STANCE_Y + IGUI_GRID_STANCE_HAbs - SPEED_INDICATOR_Y_OFFSET);
w = QUOTE(SPEED_INDICATOR_W);
h = QUOTE(SPEED_INDICATOR_H);
};
};
};