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ACE3
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ACE3
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addons
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maptools
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XEH_preInit.sqf
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Reordered the map, mapfx and pbos: - mapfx moved inside map - everything related to map tools and drawing moved to it's own pbo called ace_maptools Also fixed a couple of bugs in BFT - Only a single marker was being drawn - The BFT_HideAi parameter had the opposite effect
2015-03-14 19:58:05 +00:00
#include "script_component.hpp"
ADDON = false;
precompile on game start
2016-02-22 14:20:36 +00:00
#include "XEH_PREP.hpp"
Reordered the map, mapfx and pbos: - mapfx moved inside map - everything related to map tools and drawing moved to it's own pbo called ace_maptools Also fixed a couple of bugs in BFT - Only a single marker was being drawn - The BFT_HideAi parameter had the opposite effect
2015-03-14 19:58:05 +00:00
ADDON = true;
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