ACE3/documentation/feature/explosives.md

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---
layout: wiki
title: Explosives
description: Adds numerous improvements to using and handling explosives
group: feature
parent: wiki
---
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## 1. Overview
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### 1.1 Advanced explosives placement
Enables more precise placement of explosives.
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### 1.2 Numerous trigger types
Offers different trigger types, like clackers and dead man switches.
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### 1.3 Attach explosives to vehicles
Enables attaching explosives to vehicles.
## 2. Usage
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### 2.1 Placing explosives
- Use self interaction <kbd>CTRL</kbd>+<kbd>Left Windows</kbd> (ACE3 default keybind `Self Interaction Key`).
- Select `Explosives`.
- Choose your explosive type and follow the instructions on the screen.
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### 2.2 Arming and detonating explosives
- Interact with the explosive <kbd>Left Windows</kbd> (ACE3 default keybind `Interact Key`).
- Choose the arming method.
- For clackers use Self Interaction `Explosives` -> `Detonate` and choose the corresponding Firing Device.
### 2.3 Defusing explosives
- A `Defusal Kit` is required.
- Interact with the explosive <kbd>Left Windows</kbd>.
- Select `Disarm`.
- You are safe to pick it up after the action is complete.
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## 3. Dependencies
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`ace_interaction`