2015-08-10 21:07:47 +00:00
|
|
|
/*
|
|
|
|
* Author: Glowbal, ViperMaul
|
|
|
|
* Unload object from vehicle
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
* 0: Object <OBJECT>
|
|
|
|
* 1: Vehicle <OBJECT>
|
|
|
|
*
|
|
|
|
* Return value:
|
|
|
|
* None
|
|
|
|
*
|
|
|
|
* Public: No
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "script_component.hpp"
|
|
|
|
|
|
|
|
private ["_loaded", "_space", "_itemSize", "_emptyPos", "_validVehiclestate"];
|
|
|
|
params ["_item", "_vehicle"];
|
|
|
|
|
|
|
|
if !([_item, _vehicle] call FUNC(canUnloadItem)) exitwith {
|
|
|
|
false
|
|
|
|
};
|
|
|
|
|
|
|
|
_validVehiclestate = true;
|
|
|
|
_emptyPos = [];
|
|
|
|
if (_vehicle isKindOf "Ship" ) then {
|
|
|
|
if !(speed _vehicle <1 && {(((getPosATL _vehicle) select 2) < 2)}) then {_validVehiclestate = false};
|
|
|
|
TRACE_1("SHIP Ground Check", getPosATL _vehicle );
|
|
|
|
_emptyPos = ((getPosASL _vehicle) call EFUNC(common,ASLtoPosition) findEmptyPosition [0, 15, typeOf _item]); // TODO: if spot is underwater pick another spot.
|
|
|
|
} else {
|
|
|
|
if (_vehicle isKindOf "Air" ) then {
|
|
|
|
if !(speed _vehicle <1 && {isTouchingGround _vehicle}) then {_validVehiclestate = false};
|
|
|
|
TRACE_1("Vehicle Ground Check", isTouchingGround _vehicle);
|
|
|
|
_emptyPos = (getPosASL _vehicle) call EFUNC(common,ASLtoPosition);
|
|
|
|
_emptyPos = [(_emptyPos select 0) + random(5), (_emptyPos select 1) + random(5), _emptyPos select 2 ];
|
|
|
|
} else {
|
|
|
|
if !(speed _vehicle <1 && {(((getPosATL _vehicle) select 2) < 2)}) then {_validVehiclestate = false};
|
|
|
|
TRACE_1("Vehicle Ground Check", isTouchingGround _vehicle);
|
|
|
|
_emptyPos = ((getPosASL _vehicle) call EFUNC(common,ASLtoPosition) findEmptyPosition [0, 13, typeOf _item]);
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
TRACE_1("getPosASL Vehicle Check", getPosASL _vehicle);
|
|
|
|
if (!_validVehiclestate) exitwith { false };
|
|
|
|
|
2015-08-14 16:07:31 +00:00
|
|
|
if (count _emptyPos == 0) exitwith { false }; //consider displaying text saying there are no safe places to exit the vehicle
|
2015-08-10 21:07:47 +00:00
|
|
|
|
|
|
|
_loaded = _vehicle getvariable [QGVAR(loaded), []];
|
|
|
|
_loaded = _loaded - [_item];
|
|
|
|
_vehicle setvariable [QGVAR(loaded), _loaded, true];
|
|
|
|
|
|
|
|
_space = [_vehicle] call FUNC(getCargoSpaceLeft);
|
|
|
|
_itemSize = [_item] call FUNC(getSizeItem);
|
2015-08-14 16:07:31 +00:00
|
|
|
_vehicle setvariable [QGVAR(space), (_space + _itemSize), true];
|
2015-08-10 21:07:47 +00:00
|
|
|
|
|
|
|
detach _item;
|
|
|
|
_item setPosASL (_emptyPos call EFUNC(common,PositiontoASL));
|
|
|
|
["cargo_hideItem", [_item, false]] call EFUNC(common,serverEvent);
|
|
|
|
|
|
|
|
// TOOO maybe drag/carry the unloaded item?
|
|
|
|
|
|
|
|
true;
|