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#include "script_component.hpp"
/*
* Author: mharis001
* Checks if CPR can be performed on the patient.
*
* Arguments:
* 0: Medic (not used) <OBJECT>
* 1: Patient <OBJECT>
*
* Return Value:
* Can CPR <BOOL>
*
* Example:
* [player, cursorObject] call ace_medical_treatment_fnc_canCPR
*
* Public: No
*/
params ["", "_patient"];
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!(_patient call EFUNC(common,isAwake))
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&& {(GVAR(advancedDiagnose) != 0) || {IN_CRDC_ARRST(_patient)}} // if basic diagnose, then only show action if appropriate (they can't tell difference between uncon/ca)
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&& {isNull (_patient getVariable [QEGVAR(medical,CPR_provider), objNull])}