ACE3/addons/novehicleclanlogo/functions/fnc_removeClanLogo.sqf

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#include "script_component.hpp"
/*
* Author: veteran29
* Replaces the vehicle clan logo with an empty texture.
*
* Arguments:
* 0: Vehicle <OBJECT>
*
* Return Value:
* None
*
* Example:
* [vehicle player] call ace_novehicleclanlogo_fnc_removeClanLogo
*
* Public: Yes
*/
params ["_vehicle"];
private _selectionClan = getText (configOf _vehicle >> "selectionClan");
if !(_selectionClan in selectionNames _vehicle) exitWith {
TRACE_2("vehicle does not have 'selectionClan' selection",_vehicle,_selectionClan);
};
if (_vehicle getVariable [QEGVAR(tagging,hasTag), false]) exitWith {
TRACE_1("vehicle has tag applied",_vehicle);
};
TRACE_1("replacing clan logo with empty texture",_vehicle);
_vehicle setObjectTextureGlobal [_selectionClan, "#(argb,1,1,1)color(0,0,0,0)"] // return