2022-09-01 17:44:38 +00:00
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#include "script_component.hpp"
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/*
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* Author: veteran29
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* Replaces the vehicle clan logo with an empty texture.
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*
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* Arguments:
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* 0: Vehicle <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [vehicle player] call ace_novehicleclanlogo_fnc_removeClanLogo
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*
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* Public: Yes
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*/
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params ["_vehicle"];
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private _selectionClan = getText (configOf _vehicle >> "selectionClan");
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if !(_selectionClan in selectionNames _vehicle) exitWith {
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2023-07-23 23:23:13 +00:00
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TRACE_2("vehicle does not have 'selectionClan' selection",_vehicle,_selectionClan);
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};
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if (_vehicle getVariable [QEGVAR(tagging,hasTag), false]) exitWith {
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TRACE_1("vehicle has tag applied",_vehicle);
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2022-09-01 17:44:38 +00:00
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};
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TRACE_1("replacing clan logo with empty texture",_vehicle);
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_vehicle setObjectTextureGlobal [_selectionClan, "#(argb,1,1,1)color(0,0,0,0)"] // return
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